Searched refs:kNumberOfBuiltins (Results 1 – 5 of 5) sorted by relevance
26 static const int kNumberOfBuiltins = Builtins::builtin_count; variable28 static const int kFirstHandlerIndex = kFirstBuiltinIndex + kNumberOfBuiltins;36 static const int kNumberOfCodeObjects = kNumberOfBuiltins + kNumberOfHandlers;
13 maybe_index < kFirstBuiltinIndex + kNumberOfBuiltins); in IsBuiltinIndex()26 BuiltinSnapshotUtils::kNumberOfBuiltins + static_cast<int>(bytecode); in BytecodeToIndex()40 const int x = index - BuiltinSnapshotUtils::kNumberOfBuiltins; in BytecodeFromIndex()
58 for (int i = 0; i < BSU::kNumberOfBuiltins; i++) { in DeserializeEagerBuiltinsAndHandlers()70 for (int i = 0; i < BSU::kNumberOfBuiltins; i++) { in DeserializeEagerBuiltinsAndHandlers()80 for (int i = 0; i < BSU::kNumberOfBuiltins; i++) { in DeserializeEagerBuiltinsAndHandlers()
31 for (int i = 0; i < BSU::kNumberOfBuiltins; i++) { in SerializeBuiltinsAndHandlers()38 STATIC_ASSERT(BSU::kNumberOfBuiltins == BSU::kFirstHandlerIndex); in SerializeBuiltinsAndHandlers()
80 for (int i = 0; i < BSU::kNumberOfBuiltins; i++) { in CreateReservationsForEagerBuiltinsAndHandlers()173 for (int i = 0; i < BSU::kNumberOfBuiltins; i++) { in InitializeFromReservations()