Searched refs:kPathRendererStateName (Results 1 – 2 of 2) sorted by relevance
164 const char* kPathRendererStateName = "Path renderer"; variable2071 WriteStateObject(writer, kPathRendererStateName, gPathRendererNames[pr].c_str(), in updateUIState()2153 } else if (stateName.equals(kPathRendererStateName)) { in onUIStateChanged()
185 const char* kPathRendererStateName = "Path renderer"; variable2057 WriteStateObject(writer, kPathRendererStateName, gPathRendererNames[pr].c_str(), in updateUIState()2139 } else if (stateName.equals(kPathRendererStateName)) { in onUIStateChanged()