Searched refs:kVertexCount (Results 1 – 4 of 4) sorted by relevance
166 const int kVertexCount = 1024; in onPrepareDraws() local169 void* verts = target->makeVertexSpace(vertexStride, kVertexCount, &vertexBuffer, in onPrepareDraws()175 const float dx = 100.0f / kVertexCount; in onPrepareDraws()183 for (int i = 0; i < kVertexCount; i += 2) { in onPrepareDraws()202 for (int i = 0; i < kVertexCount; i += 2) { in onPrepareDraws()215 for (int i = 0; i < kVertexCount; i += 2) { in onPrepareDraws()224 mesh->setNonIndexedNonInstanced(kVertexCount); in onPrepareDraws()
165 const int kVertexCount = 1024; in onPrepareDraws() local168 void* verts = target->makeVertexSpace(vertexStride, kVertexCount, &vertexBuffer, in onPrepareDraws()174 const float dx = 100.0f / kVertexCount; in onPrepareDraws()182 for (int i = 0; i < kVertexCount; i += 2) { in onPrepareDraws()201 for (int i = 0; i < kVertexCount; i += 2) { in onPrepareDraws()214 for (int i = 0; i < kVertexCount; i += 2) { in onPrepareDraws()223 mesh->setNonIndexedNonInstanced(kVertexCount); in onPrepareDraws()
32 static const int kVertexCount = 4; variable103 kVertexCount, in onOnceBeforeDraw()