Searched refs:last_shader (Results 1 – 1 of 1) sorted by relevance
1246 int last_shader; in add_shader_program() local1361 last_shader = tes ? PIPE_SHADER_TESS_EVAL : (gs ? PIPE_SHADER_GEOMETRY : PIPE_SHADER_FRAGMENT); in add_shader_program()1371 for (id = PIPE_SHADER_VERTEX; id <= last_shader; id++) { in add_shader_program()