Searched refs:last_variant (Results 1 – 5 of 5) sorted by relevance
208 vs->last_variant++; in draw_vs_lookup_variant()209 vs->last_variant %= ARRAY_SIZE(vs->variant); in draw_vs_lookup_variant()210 vs->variant[vs->last_variant]->destroy(vs->variant[vs->last_variant]); in draw_vs_lookup_variant()211 vs->variant[vs->last_variant] = variant; in draw_vs_lookup_variant()
125 unsigned last_variant; member
319 struct si_shader *last_variant; /* mutable */ member
1692 if (!sel->last_variant) { in si_shader_select_with_key()1694 sel->last_variant = shader; in si_shader_select_with_key()1696 sel->last_variant->next_variant = shader; in si_shader_select_with_key()1697 sel->last_variant = shader; in si_shader_select_with_key()1709 if (!sel->last_variant) { in si_shader_select_with_key()1711 sel->last_variant = shader; in si_shader_select_with_key()1713 sel->last_variant->next_variant = shader; in si_shader_select_with_key()1714 sel->last_variant = shader; in si_shader_select_with_key()
1378 int last_variant = -1; in build_vertex_emit() local1387 if (variant != last_variant) { in build_vertex_emit()1388 last_variant = variant; in build_vertex_emit()