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Searched refs:layerHeight (Results 1 – 3 of 3) sorted by relevance

/external/skqp/src/gpu/vk/
DGrVkGpu.cpp725 int layerHeight = uploadTexture->height(); in uploadTexDataOptimal() local
728 SkASSERT(1 == mipLevelCount || currentHeight == layerHeight); in uploadTexDataOptimal()
750 layerHeight = currentHeight; in uploadTexDataOptimal()
859 int layerHeight = uploadTexture->height(); in uploadTexDataCompressed() local
863 SkASSERT(currentHeight == layerHeight); in uploadTexDataCompressed()
885 layerHeight = currentHeight; in uploadTexDataCompressed()
/external/skia/src/gpu/vk/
DGrVkGpu.cpp727 int layerHeight = uploadTexture->height(); in uploadTexDataOptimal() local
730 SkASSERT(1 == mipLevelCount || currentHeight == layerHeight); in uploadTexDataOptimal()
752 layerHeight = currentHeight; in uploadTexDataOptimal()
861 int layerHeight = uploadTexture->height(); in uploadTexDataCompressed() local
865 SkASSERT(currentHeight == layerHeight); in uploadTexDataCompressed()
887 layerHeight = currentHeight; in uploadTexDataCompressed()
/external/skia/src/gpu/mtl/
DGrMtlGpu.mm236 int layerHeight = tex->height();
242 SkASSERT(1 == mipLevelCount || currentHeight == layerHeight);
265 layerHeight = currentHeight;