Searched refs:layerLocation (Results 1 – 2 of 2) sorted by relevance
498 glw::GLint layerLocation = gl.getUniformLocation(m_po_id, "layer"); in iterate() local501 gl.uniform1f(layerLocation, getCoordinateValue(i)); in iterate()
1473 const int layerLocation = gl.getUniformLocation(m_samplerShader->getProgram(), "u_layer"); in sampleTexture() local1501 gl.uniform1i(layerLocation, s_textureLayer); in sampleTexture()