Searched refs:layerStep (Results 1 – 2 of 2) sorted by relevance
958 float layerStep = 1.0f / (float)m_textureSpec.depth; in initTexture() local974 float fA = (float)layer*layerStep + (float)level*levelStep; in initTexture()1058 float layerStep = 1.0f / (float)m_textureSpec.depth; in initTexture() local1074 float fA = (float)layer*layerStep + (float)level*levelStep; in initTexture()1094 float layerStep = 1.0f / (float)(m_textureSpec.depth/6); in initTexture() local1118 float layerCorr = 1.0f-(float)layer*layerStep; in initTexture()
667 float layerStep = 1.0f / (float)m_textureSpec.depth; in initTexture() local681 float fA = (float)layer*layerStep + (float)level*levelStep; in initTexture()