/external/apache-http/src/org/apache/http/conn/routing/ |
D | HttpRoute.java | 74 private final LayerType layered; field in HttpRoute 103 TunnelType tunnelled, LayerType layered) { in HttpRoute() argument 116 if (layered == null) in HttpRoute() 117 layered = LayerType.PLAIN; in HttpRoute() 124 this.layered = layered; in HttpRoute() 142 boolean secure, TunnelType tunnelled, LayerType layered) { in HttpRoute() argument 143 this(local, target, toChain(proxies), secure, tunnelled, layered); in HttpRoute() 165 boolean secure, TunnelType tunnelled, LayerType layered) { in HttpRoute() argument 166 this(local, target, toChain(proxy), secure, tunnelled, layered); in HttpRoute() 321 return this.layered; in getLayerType() [all …]
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D | RouteTracker.java | 79 private LayerType layered; field in RouteTracker 100 this.layered = LayerType.PLAIN; in RouteTracker() 213 this.layered = LayerType.LAYERED; in layerProtocol() 292 return this.layered; in getLayerType() 298 return (this.layered == LayerType.LAYERED); in isLayered() 320 this.tunnelled, this.layered); in toRoute() 355 (this.layered == that.layered); in equals() 394 hc ^= this.layered.hashCode(); in hashCode() 419 if (this.layered == LayerType.LAYERED) in toString()
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/external/apache-http/src/org/apache/http/conn/scheme/ |
D | Scheme.java | 74 private final boolean layered; field in Scheme 112 this.layered = (factory instanceof LayeredSocketFactory); in Scheme() 155 return layered; in isLayered() 207 layered == s.layered && in equals() 223 hash = LangUtils.hashCode(hash, this.layered); in hashCode()
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/external/mesa3d/src/mesa/main/ |
D | shaderimage.c | 570 GLint level, GLboolean layered, GLint layer, GLenum access, in set_image_binding() argument 579 u->Layered = layered; in set_image_binding() 592 GLuint unit, GLint level, GLboolean layered, GLint layer, in bind_image_texture() argument 602 set_image_binding(u, texObj, level, layered, layer, access, format); in bind_image_texture() 607 GLboolean layered, GLint layer, GLenum access, in _mesa_BindImageTexture_no_error() argument 617 bind_image_texture(ctx, texObj, unit, level, layered, layer, access, format); in _mesa_BindImageTexture_no_error() 622 GLboolean layered, GLint layer, GLenum access, in _mesa_BindImageTexture() argument 659 bind_image_texture(ctx, texObj, unit, level, layered, layer, access, format); in _mesa_BindImageTexture()
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D | texturebindless.c | 282 GLboolean layered, GLint layer, GLenum format) in find_imghandleobj() argument 288 if (u->TexObj == texObj && u->Level == level && u->Layered == layered && in find_imghandleobj() 297 GLint level, GLboolean layered, GLint layer, GLenum format) in get_image_handle() argument 311 imgHandleObj = find_imghandleobj(texObj, level, layered, layer, format); in get_image_handle() 324 imgObj.Layered = layered; in get_image_handle() 780 _mesa_GetImageHandleARB_no_error(GLuint texture, GLint level, GLboolean layered, in _mesa_GetImageHandleARB_no_error() argument 791 return get_image_handle(ctx, texObj, level, layered, layer, format); in _mesa_GetImageHandleARB_no_error() 795 _mesa_GetImageHandleARB(GLuint texture, GLint level, GLboolean layered, in _mesa_GetImageHandleARB() argument 830 if (!layered && layer > _mesa_get_texture_layers(texObj, level)) { in _mesa_GetImageHandleARB() 856 if (layered && !_mesa_tex_target_is_layered(texObj->Target)) { in _mesa_GetImageHandleARB() [all …]
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D | shaderimage.h | 84 GLboolean layered, GLint layer, GLenum access, 89 GLboolean layered, GLint layer, GLenum access,
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D | texturebindless.h | 95 _mesa_GetImageHandleARB_no_error(GLuint texture, GLint level, GLboolean layered, 99 _mesa_GetImageHandleARB(GLuint texture, GLint level, GLboolean layered,
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D | fbobject.c | 499 GLboolean layered) in set_texture_attachment() argument 523 att->Layered = layered; in set_texture_attachment() 2982 bool layered, const char *caller, in get_texture_for_framebuffer_err() argument 3001 const GLenum error = layered ? GL_INVALID_VALUE : in get_texture_for_framebuffer_err() 3024 const char *caller, GLboolean *layered) in check_layered_texture_target() argument 3026 *layered = GL_TRUE; in check_layered_texture_target() 3044 *layered = GL_FALSE; in check_layered_texture_target() 3294 GLint level, GLuint layer, GLboolean layered) in _mesa_framebuffer_texture() argument 3324 level, layer, layered); in _mesa_framebuffer_texture() 3491 GLboolean layered = GL_FALSE; in frame_buffer_texture() local [all …]
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D | fbobject.h | 131 GLint level, GLuint layer, GLboolean layered);
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/external/deqp/doc/testspecs/GLES31/ |
D | functional.geometry_shading.txt | 53 max_framebuffer_* and framebuffer_* test verify layered fbo limits, states 80 layered.* tests geometry shader layered rendering targeting a cubemap, 3D, 96 layered rendering. In invocation_per_layer cases, shader invocation writes only
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D | functional.image_load_store.txt | 112 with the "layered" parameter set to GL_FALSE. The image is operated on by a
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/external/grpc-grpc/src/core/ |
D | README.md | 4 Python, PHP, NodeJS, Objective-C) are layered on top of this library.
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/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_simple_shaders.h | 59 bool window_space, bool layered,
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D | u_simple_shaders.c | 77 bool window_space, bool layered, in util_make_vertex_passthrough_shader_with_so() argument 103 if (layered) { in util_make_vertex_passthrough_shader_with_so()
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/external/deqp/external/openglcts/docs/specs/ |
D | CTS_ARB_shader_viewport_layer_array.txt | 65 shader has no effect if the framebuffer is not layered.
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderViewportLayerArrayTests.hpp | 156 …ufferTestCaseBase(deqp::Context& context, const char* name, const char* description, bool layered);
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D | gl4cShaderViewportLayerArrayTests.cpp | 433 const char* description, bool layered) in ShaderLayerFramebufferTestCaseBase() argument 435 , m_layersNum(layered ? 4 : 1) in ShaderLayerFramebufferTestCaseBase()
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/external/grpc-grpc/ |
D | CONCEPTS.md | 5 provide a concrete implementation of the gRPC protocol, layered over HTTP/2.
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_fbo.c | 519 bool layered) in intel_renderbuffer_update_wrapper() argument 536 if (!layered) { in intel_renderbuffer_update_wrapper()
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/external/deqp/doc/testspecs/GLES3/ |
D | functional.fbo.completeness.txt | 98 The "layer.*" test cases create various layered textures (two-dimensional
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/external/okhttp/okio/ |
D | README.md | 36 An elegant part of the `java.io` design is how streams can be layered for
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/external/deqp/modules/gles31/functional/ |
D | es31fGeometryShaderTests.cpp | 5037 bool layered; in iterate() member 5059 glw::GLint layered = -1; in iterate() local 5112 …arameteriv(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_LAYERED, &layered); in iterate() 5115 …:Message << "GL_FRAMEBUFFER_ATTACHMENT_LAYERED = " << glu::getBooleanStr(layered) << tcu::TestLog:… in iterate() 5117 if (layered != GL_TRUE && layered != GL_FALSE) in iterate() 5119 …m_testCtx.getLog() << tcu::TestLog::Message << "Error, expected boolean, got " << layered << tcu::… in iterate() 5122 else if ((layered == GL_TRUE) != textureTypes[ndx].layered) in iterate() 5124 …, expected " << ((textureTypes[ndx].layered) ? ("GL_TRUE") : ("GL_FALSE")) << ", got " << glu::get… in iterate()
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/external/grpc-grpc/templates/ |
D | package.xml.template | 8 … this repository provide a concrete implementation of the gRPC protocol, layered over HTTP/2. Thes…
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/external/mesa3d/docs/specs/OLD/ |
D | EGL_MESA_screen_surface.txt | 136 Probably not. Instead, offer that information in a layered extension. 198 Perhaps postpone for a layered extension.
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/external/mesa3d/docs/specs/ |
D | MESA_query_renderer.spec | 329 It is likely that this will be left to a layered extension.
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