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Searched refs:layoutDepth (Results 1 – 2 of 2) sorted by relevance

/external/deqp-deps/glslang/glslang/Include/
DTypes.h1119 TLayoutDepth layoutDepth; member
1148 layoutDepth = EldNone; in init()
1191 if (src.layoutDepth) in merge()
1192 layoutDepth = src.layoutDepth; in merge()
/external/deqp-deps/glslang/glslang/MachineIndependent/
DParseHelper.cpp3998 if (publicType.layoutDepth != EldNone) { in redeclareBuiltinVariable()
4001 if (! intermediate.setDepth(publicType.layoutDepth)) in redeclareBuiltinVariable()
4830 publicType.shaderQualifiers.layoutDepth = depth; in setLayoutQualifier()
6172 if (identifier != "gl_FragDepth" && publicType.shaderQualifiers.layoutDepth != EldNone) in declareVariable()