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Searched refs:layoutShaderReadOnly (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/image/
DvktImageCompressionTranscodingSupport.cpp1023 const bool layoutShaderReadOnly = (layerNdx % 2u) == 1; in decompressImage() local
1146 …makeDescriptorImageInfo(*sampler, *uncompressedView, layoutShaderReadOnly ? VK_IMAGE_LAYOUT_SHADER… in decompressImage()
1147 …makeDescriptorImageInfo(*sampler, *compressedView, layoutShaderReadOnly ? VK_IMAGE_LAYOUT_SHADER_R… in decompressImage()
1231 …VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, layoutShaderReadOnly ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTI… in decompressImage()
1235 …VK_IMAGE_LAYOUT_GENERAL, layoutShaderReadOnly ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : VK_IMAG… in decompressImage()
2007 const bool layoutShaderReadOnly = (layer % 2u) == 1; in verifyDecompression() local
2068 …Image (makeDescriptorImageInfo(*refSrcSampler, *refSrcImageView, layoutShaderReadOnly ? VK_IMAGE_… in verifyDecompression()
2069 …Image (makeDescriptorImageInfo(*resSrcSampler, *resSrcImageView, layoutShaderReadOnly ? VK_IMAGE_… in verifyDecompression()
2083 …ER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT, VK_IMAGE_LAYOUT_GENERAL, layoutShaderReadOnly ? VK_IMAGE_… in verifyDecompression()
2084 …oryBarrier(0, VK_ACCESS_SHADER_READ_BIT, VK_IMAGE_LAYOUT_GENERAL, layoutShaderReadOnly ? VK_IMAGE_… in verifyDecompression()