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Searched refs:layoutShaderRecordNV (Results 1 – 3 of 3) sorted by relevance

/external/deqp-deps/glslang/glslang/Include/
DTypes.h730 layoutShaderRecordNV = false; in clearLayout()
767 layoutShaderRecordNV || in hasNonXfbLayout()
828 bool layoutShaderRecordNV; variable
1827 if (qualifier.layoutShaderRecordNV) in getCompleteString()
/external/deqp-deps/glslang/glslang/MachineIndependent/
DParseHelper.cpp4871 publicType.qualifier.layoutShaderRecordNV = true; in setLayoutQualifier()
5274 if (src.layoutShaderRecordNV) in mergeObjectLayoutQualifiers()
5275 dst.layoutShaderRecordNV = true; in mergeObjectLayoutQualifiers()
5344 if (qualifier.layoutShaderRecordNV) in layoutObjectCheck()
5512 !qualifier.layoutShaderRecordNV && in layoutTypeCheck()
5571 if (qualifier.layoutShaderRecordNV && type.getBasicType() != EbtBlock) in layoutTypeCheck()
5715 if (qualifier.layoutShaderRecordNV) { in layoutQualifierCheck()
6883 || (currentBlockQualifier.layoutShaderRecordNV && !currentBlockQualifier.hasPacking()) in declareBlock()
7209 if (qualifier.layoutShaderRecordNV) in blockQualifierCheck()
7715 if (qualifier.layoutShaderRecordNV) in updateStandaloneQualifierDefaults()
/external/deqp-deps/glslang/SPIRV/
DGlslangToSpv.cpp1104 type.getQualifier().layoutShaderRecordNV) { in TranslateStorageClass()
1191 ! type.getQualifier().layoutShaderRecordNV && in IsDescriptorResource()