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Searched refs:levelDepth (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtextureview.c311 GLint level, levelWidth = width, levelHeight = height, levelDepth = depth; in initialize_texture_fields() local
331 levelWidth, levelHeight, levelDepth, in initialize_texture_fields()
337 levelWidth, levelHeight, levelDepth, in initialize_texture_fields()
338 &levelWidth, &levelHeight, &levelDepth); in initialize_texture_fields()
Dtexstorage.c148 GLint level, levelWidth = width, levelHeight = height, levelDepth = depth; in initialize_texture_fields() local
163 levelWidth, levelHeight, levelDepth, in initialize_texture_fields()
168 levelWidth, levelHeight, levelDepth, in initialize_texture_fields()
169 &levelWidth, &levelHeight, &levelDepth); in initialize_texture_fields()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineRenderToImageTests.cpp1615 const int levelDepth = maxLayersOrDepth(mipSize); in testRenderToMipMaps() local
1616 …const tcu::ConstPixelBufferAccess resultImage (format, mipSize.x(), mipSize.y(), levelDepth, pLev… in testRenderToMipMaps()
1617 tcu::TextureLevel textureLevel (format, mipSize.x(), mipSize.y(), levelDepth); in testRenderToMipMaps()
/external/swiftshader/src/OpenGL/libGLESv2/
DTexture.cpp1719 int levelDepth = isTexture2DArray ? depth : std::max(1, depth >> i); in isMipmapComplete() local
1720 if(image[level]->getDepth() != levelDepth) in isMipmapComplete()
/external/deqp/external/openglcts/modules/gles2/
Des2cTexture3DTests.cpp1070 deInt32 levelDepth = de::max(depth >> levelIndex, 1); in iterate() local
1072 tcu::CompressedTexture level(format, levelWidth, levelHeight, levelDepth); in iterate()