Searched refs:levelDepth (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | textureview.c | 311 GLint level, levelWidth = width, levelHeight = height, levelDepth = depth; in initialize_texture_fields() local 331 levelWidth, levelHeight, levelDepth, in initialize_texture_fields() 337 levelWidth, levelHeight, levelDepth, in initialize_texture_fields() 338 &levelWidth, &levelHeight, &levelDepth); in initialize_texture_fields()
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D | texstorage.c | 148 GLint level, levelWidth = width, levelHeight = height, levelDepth = depth; in initialize_texture_fields() local 163 levelWidth, levelHeight, levelDepth, in initialize_texture_fields() 168 levelWidth, levelHeight, levelDepth, in initialize_texture_fields() 169 &levelWidth, &levelHeight, &levelDepth); in initialize_texture_fields()
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineRenderToImageTests.cpp | 1615 const int levelDepth = maxLayersOrDepth(mipSize); in testRenderToMipMaps() local 1616 …const tcu::ConstPixelBufferAccess resultImage (format, mipSize.x(), mipSize.y(), levelDepth, pLev… in testRenderToMipMaps() 1617 tcu::TextureLevel textureLevel (format, mipSize.x(), mipSize.y(), levelDepth); in testRenderToMipMaps()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Texture.cpp | 1719 int levelDepth = isTexture2DArray ? depth : std::max(1, depth >> i); in isMipmapComplete() local 1720 if(image[level]->getDepth() != levelDepth) in isMipmapComplete()
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/external/deqp/external/openglcts/modules/gles2/ |
D | es2cTexture3DTests.cpp | 1070 deInt32 levelDepth = de::max(depth >> levelIndex, 1); in iterate() local 1072 tcu::CompressedTexture level(format, levelWidth, levelHeight, levelDepth); in iterate()
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