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Searched refs:levelEnd (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fTextureGatherTests.cpp1700 …const int levelEnd = isMipmapFilter(m_minFilter) && !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE) ? … in createAndUploadTexture() local
1703 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createAndUploadTexture()
1827 …const int levelEnd = isMipmapFilter(m_minFilter) && !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE) ?… in createAndUploadTexture() local
1830 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createAndUploadTexture()
1963 …const int levelEnd = isMipmapFilter(m_minFilter) && !(m_flags & GATHERCASE_MIPMAP_INCOMPLETE) ? … in createAndUploadTexture() local
1966 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createAndUploadTexture()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureGatherTests.cpp1717 const int levelEnd = texture->getNumLevels(); in createTexture() local
1720 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createTexture()
1923 const int levelEnd = texture->getNumLevels(); in createTexture() local
1926 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createTexture()
2139 const int levelEnd = texture->getNumLevels(); in createTexture() local
2142 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createTexture()