Searched refs:level_width (Results 1 – 6 of 6) sorted by relevance
/external/mesa3d/src/gallium/drivers/vc5/ |
D | vc5_resource.c | 76 int level_width = slice->stride / rsc->cpp; in vc5_debug_resource_layout() local 88 level_width, in vc5_debug_resource_layout() 354 uint32_t level_width, level_height; in vc5_setup_slices() local 356 level_width = u_minify(width, i); in vc5_setup_slices() 359 level_width = u_minify(pot_width, i); in vc5_setup_slices() 364 level_width *= 2; in vc5_setup_slices() 368 level_width = DIV_ROUND_UP(level_width, block_width); in vc5_setup_slices() 374 level_width = align(level_width, 64 / rsc->cpp); in vc5_setup_slices() 377 (level_width <= utile_w || in vc5_setup_slices() 380 level_width = align(level_width, utile_w); in vc5_setup_slices() [all …]
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/external/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_resource.c | 454 uint32_t level_width, level_height; in vc4_setup_slices() local 456 level_width = width; in vc4_setup_slices() 459 level_width = u_minify(pot_width, i); in vc4_setup_slices() 467 level_width = align(level_width, 32); in vc4_setup_slices() 470 level_width = align(level_width, utile_w); in vc4_setup_slices() 473 if (vc4_size_is_lt(level_width, level_height, in vc4_setup_slices() 476 level_width = align(level_width, utile_w); in vc4_setup_slices() 480 level_width = align(level_width, in vc4_setup_slices() 488 slice->stride = (level_width * rsc->cpp * in vc4_setup_slices() 508 level_width, level_height, in vc4_setup_slices()
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/external/mesa3d/src/gallium/drivers/vc4/kernel/ |
D | vc4_validate.c | 680 uint32_t level_width = max(width >> i, 1u); in reloc_tex() local 687 size_is_lt(level_width, level_height, cpp)) { in reloc_tex() 693 aligned_width = round_up(level_width, utile_w * 8); in reloc_tex() 697 aligned_width = round_up(level_width, utile_w); in reloc_tex() 701 aligned_width = round_up(level_width, utile_w); in reloc_tex() 711 i, level_width, level_height, in reloc_tex()
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/external/tensorflow/tensorflow/examples/android/jni/object_tracking/ |
D | image_data.h | 58 int level_width = width; in InitPyramid() local 67 level_width /= 2; in InitPyramid()
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/external/mesa3d/src/intel/vulkan/ |
D | anv_blorp.c | 814 const unsigned level_width = anv_minify(image->extent.width, level); in anv_CmdClearColorImage() local 825 0, 0, level_width, level_height, in anv_CmdClearColorImage() 876 const unsigned level_width = anv_minify(image->extent.width, level); in anv_CmdClearDepthStencilImage() local 884 0, 0, level_width, level_height, in anv_CmdClearDepthStencilImage()
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/external/virglrenderer/src/ |
D | vrend_renderer.c | 7263 int level_width = u_minify(src_res->base.width0, info->src.level); in vrend_renderer_blit_int() local 7272 glBlitFramebuffer(0, 0, level_width, level_height, in vrend_renderer_blit_int() 7273 0, 0, level_width, level_height, in vrend_renderer_blit_int()
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