/external/skqp/src/shaders/ |
D | SkLightingShader.cpp | 51 sk_sp<SkLights> lights) in SkLightingShaderImpl() argument 54 , fLights(std::move(lights)) {} in SkLightingShaderImpl() 120 sk_sp<SkLights> lights) { in Make() argument 122 std::move(lights))); in Make() 245 LightingFP(std::unique_ptr<GrFragmentProcessor> normalFP, sk_sp<SkLights> lights) in LightingFP() argument 248 fAmbientColor = lights->ambientLightColor(); in LightingFP() 249 for (int i = 0; i < lights->numLights(); ++i) { in LightingFP() 250 if (SkLights::Light::kDirectional_LightType == lights->light(i).type()) { in LightingFP() 251 fDirectionalLights.push_back(lights->light(i)); in LightingFP() 429 sk_sp<SkLights> lights = SkLights::MakeFromBuffer(buf); in CreateProc() local [all …]
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D | SkLightingShader.h | 34 sk_sp<SkLights> lights);
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/external/skia/src/shaders/ |
D | SkLightingShader.cpp | 51 sk_sp<SkLights> lights) in SkLightingShaderImpl() argument 54 , fLights(std::move(lights)) {} in SkLightingShaderImpl() 120 sk_sp<SkLights> lights) { in Make() argument 122 std::move(lights))); in Make() 243 LightingFP(std::unique_ptr<GrFragmentProcessor> normalFP, sk_sp<SkLights> lights) in LightingFP() argument 246 fAmbientColor = lights->ambientLightColor(); in LightingFP() 247 for (int i = 0; i < lights->numLights(); ++i) { in LightingFP() 248 if (SkLights::Light::kDirectional_LightType == lights->light(i).type()) { in LightingFP() 249 fDirectionalLights.push_back(lights->light(i)); in LightingFP() 427 sk_sp<SkLights> lights = SkLights::MakeFromBuffer(buf); in CreateProc() local [all …]
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D | SkLightingShader.h | 34 sk_sp<SkLights> lights);
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/external/skqp/samplecode/ |
D | SampleLighting.cpp | 69 sk_sp<SkLights> lights(create_lights(fLightAngle, fColorFactor)); in onDrawContent() local 74 std::move(lights))); in onDrawContent()
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/external/skia/samplecode/ |
D | SampleLighting.cpp | 69 sk_sp<SkLights> lights(create_lights(fLightAngle, fColorFactor)); in onDrawContent() local 74 std::move(lights))); in onDrawContent()
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/external/v8/benchmarks/ |
D | raytrace.js | 303 lights : [], property in Flog.RayTracer.Scene 313 this.lights = new Array(); 715 for(var i=0; i<scene.lights.length; i++){ 716 var light = scene.lights[i]; 877 scene.lights.push(light); 878 scene.lights.push(light1);
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/external/skqp/gm/ |
D | lightingshader2.cpp | 112 bool useTranslucentPaint, bool useTranslucentShader, sk_sp<SkLights> lights) { in drawRect() argument 138 std::move(lights))); in drawRect()
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/external/skia/gm/ |
D | lightingshader2.cpp | 112 bool useTranslucentPaint, bool useTranslucentShader, sk_sp<SkLights> lights) { in drawRect() argument 138 std::move(lights))); in drawRect()
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/external/iptables/extensions/ |
D | libxt_LED.man | 2 lights, to blink or illuminate them when certain packets pass through the
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/external/deqp-deps/glslang/Test/ |
D | specExamples.frag | 57 light lights[]; 59 light lights[numLights];
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | README.txt | 15 flat shaded with three different lights.
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/external/deqp-deps/glslang/Test/baseResults/ |
D | specExamples.frag.out | 303 0:? 'lights' ( global 2-element array of structure{ global float intensity, global 3-component… 578 0:? 'lights' ( global 2-element array of structure{ global float intensity, global 3-component…
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/external/brotli/tests/testdata/ |
D | plrabn12.txt | 298 He lights--if it were land that ever burned 2375 But in his way lights on the barren plains 2680 Nor staid, till on Niphates' top he lights. 3449 Here Love his golden shafts employs, here lights 3982 He lights, and to his proper shape returns 5876 Again the Almighty spake, Let there be lights 5880 And let them be for lights, as I ordain 5883 And God made two great lights, great for their use 5919 With thousand lesser lights dividual holds, 8852 Of all corruption, all the blame lights due;
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/external/icu/icu4j/main/shared/data/ |
D | Transliterator_Han_Latin_Definition.txt | 649 䁝 < deluding\-and\-causing\-disorder\-lights\-shining; 711 㶬 < bright\-lights\-and\-illuminations\-of\-the\-fire; 36447 䁝 > deluding\-and\-causing\-disorder\-lights\-shining; 36486 㶬 > bright\-lights\-and\-illuminations\-of\-the\-fire; 36487 㶡 > bright\-lights\-and\-illuminations\-of\-the\-fire;
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/external/jline/src/src/test/resources/jline/example/ |
D | english.gz |
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/external/libxml2/ |
D | ChangeLog | 8954 lights places in the library which may need to be enhanced
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/external/cldr/tools/java/org/unicode/cldr/util/data/transforms/ |
D | internal_raw_IPA-old.txt | 115482 lights %36884 laɪts, lạts
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D | internal_raw_IPA.txt | 97477 lights %44459 laɪts, lɑɪts
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