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Searched refs:lockRect (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Renderer/
DSurface.cpp1127 void *Surface::Buffer::lockRect(int x, int y, int z, Lock lock) in lockRect() function in sw::Surface::Buffer
1436 return external.lockRect(x, y, z, lock); in lockExternal()
1520 return internal.lockRect(x, y, z, lock); in lockInternal()
1544 return stencil.lockRect(x, y, front, LOCK_READWRITE); // FIXME in lockStencil()
1947 unsigned char *sourceSlice = (unsigned char*)source.lockRect(0, 0, 0, sw::LOCK_READONLY); in genericUpdate()
1948 unsigned char *destinationSlice = (unsigned char*)destination.lockRect(0, 0, 0, sw::LOCK_UPDATE); in genericUpdate()
1995 unsigned char *sourceSlice = (unsigned char*)source.lockRect(0, 0, 0, sw::LOCK_READONLY); in decodeR8G8B8()
1996 unsigned char *destinationSlice = (unsigned char*)destination.lockRect(0, 0, 0, sw::LOCK_UPDATE); in decodeR8G8B8()
2038 unsigned char *sourceSlice = (unsigned char*)source.lockRect(0, 0, 0, sw::LOCK_READONLY); in decodeX1R5G5B5()
2039 unsigned char *destinationSlice = (unsigned char*)destination.lockRect(0, 0, 0, sw::LOCK_UPDATE); in decodeX1R5G5B5()
[all …]
DSurface.hpp257 void *lockRect(int x, int y, int z, Lock lock);
/external/swiftshader/src/Device/
DSurface.cpp653 void *Surface::Buffer::lockRect(int x, int y, int z, Lock lock) in lockRect() function in sw::Surface::Buffer
953 return external.lockRect(x, y, z, lock); in lockExternal()
1034 return internal.lockRect(x, y, z, lock); in lockInternal()
1058 return stencil.lockRect(x, y, front, LOCK_READWRITE); // FIXME in lockStencil()
1483 unsigned char *sourceSlice = (unsigned char*)source.lockRect(0, 0, 0, sw::LOCK_READONLY); in genericUpdate()
1484 unsigned char *destinationSlice = (unsigned char*)destination.lockRect(0, 0, 0, sw::LOCK_UPDATE); in genericUpdate()
1531 unsigned int *destSlice = (unsigned int*)internal.lockRect(0, 0, 0, LOCK_UPDATE); in decodeDXT1()
1532 const DXT1 *source = (const DXT1*)external.lockRect(0, 0, 0, LOCK_READONLY); in decodeDXT1()
1596 unsigned int *destSlice = (unsigned int*)internal.lockRect(0, 0, 0, LOCK_UPDATE); in decodeDXT3()
1597 const DXT3 *source = (const DXT3*)external.lockRect(0, 0, 0, LOCK_READONLY); in decodeDXT3()
[all …]
DSurface.hpp91 void *lockRect(int x, int y, int z, Lock lock);