Searched refs:lodMax (Results 1 – 4 of 4) sorted by relevance
434 …const float lodMax = calculateLodMax(m_lodDerivateParts[unitNdx], textureSizes[unitNdx], screenDer… in makeSafeLods() local437 …const deInt32 maxLevel = (lodMax + epsilon < 0.5f) ? (0) : (deCeilFloatToInt32(lodMax + epsilon + … in makeSafeLods()440 …if (de::abs(lodMax) < threshold || (lodMax > 0.0f && de::abs(deFloatFrac(lodMax) - 0.5f) < thresho… in makeSafeLods()
590 …const float lodMax = calculateLodMax(m_lodDerivateParts[unitNdx], textureSizes[unitNdx], screenDer… in makeSafeLods() local593 …const deInt32 maxLevel = (lodMax + epsilon < 0.5f) ? (0) : (deCeilFloatToInt32(lodMax + epsilon + … in makeSafeLods()596 …if (de::abs(lodMax) < threshold || (lodMax > 0.0f && de::abs(deFloatFrac(lodMax) - 0.5f) < thresho… in makeSafeLods()
52 const float lodMax);
273 const float lodMax) in calcLodBounds() argument300 lodBounds[ndx] = de::clamp(lodBounds[ndx], lodMin, lodMax); in calcLodBounds()