Searched refs:lodZ (Results 1 – 3 of 3) sorted by relevance
1118 const float lodZ = curCase.lod.z(); in iterate() local1124 …const float sZ = deFloatExp2(lodZ)*float(de::max(viewport.width, viewport.height)) / float(m_grad… in iterate()
820 const float lodZ = curCase.lod.z(); in iterate() local826 …const float sZ = deFloatExp2(lodZ) * float(de::max(m_renderer.getRenderWidth(), m_renderer.getRen… in iterate()
626 const float lodZ = curCase.lod.z(); in iterate() local632 …const float sZ = deFloatExp2(lodZ) * float(VIEWPORT_WIDTH) / float(m_gradientTex->getRefTexture().… in iterate()