Searched refs:loopBlock (Results 1 – 5 of 5) sorted by relevance
/external/swiftshader/src/Pipeline/ |
D | VertexProgram.cpp | 1338 BasicBlock *loopBlock = Nucleus::createBasicBlock(); in LOOP() local 1349 branch(iteration[loopDepth] > 0, loopBlock, endBlock); in LOOP() 1350 Nucleus::setInsertBlock(loopBlock); in LOOP() 1364 BasicBlock *loopBlock = Nucleus::createBasicBlock(); in REP() local 1375 branch(iteration[loopDepth] > 0, loopBlock, endBlock); in REP() 1376 Nucleus::setInsertBlock(loopBlock); in REP() 1387 BasicBlock *loopBlock = Nucleus::createBasicBlock(); in WHILE() local 1410 branch(notAllFalse, loopBlock, endBlock); in WHILE() 1415 Nucleus::setInsertBlock(loopBlock); in WHILE()
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D | PixelProgram.cpp | 1685 BasicBlock *loopBlock = Nucleus::createBasicBlock(); in LOOP() local 1696 branch(iteration[loopDepth] > 0, loopBlock, endBlock); in LOOP() 1697 Nucleus::setInsertBlock(loopBlock); in LOOP() 1711 BasicBlock *loopBlock = Nucleus::createBasicBlock(); in REP() local 1722 branch(iteration[loopDepth] > 0, loopBlock, endBlock); in REP() 1723 Nucleus::setInsertBlock(loopBlock); in REP() 1734 BasicBlock *loopBlock = Nucleus::createBasicBlock(); in WHILE() local 1757 branch(notAllFalse, loopBlock, endBlock); in WHILE() 1762 Nucleus::setInsertBlock(loopBlock); in WHILE()
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/external/swiftshader/src/Shader/ |
D | VertexProgram.cpp | 1422 BasicBlock *loopBlock = Nucleus::createBasicBlock(); in LOOP() local 1433 branch(iteration[loopDepth] > 0, loopBlock, endBlock); in LOOP() 1434 Nucleus::setInsertBlock(loopBlock); in LOOP() 1448 BasicBlock *loopBlock = Nucleus::createBasicBlock(); in REP() local 1459 branch(iteration[loopDepth] > 0, loopBlock, endBlock); in REP() 1460 Nucleus::setInsertBlock(loopBlock); in REP() 1471 BasicBlock *loopBlock = Nucleus::createBasicBlock(); in WHILE() local 1493 branch(notAllFalse, loopBlock, endBlock); in WHILE() 1498 Nucleus::setInsertBlock(loopBlock); in WHILE()
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D | PixelProgram.cpp | 1716 BasicBlock *loopBlock = Nucleus::createBasicBlock(); in LOOP() local 1727 branch(iteration[loopDepth] > 0, loopBlock, endBlock); in LOOP() 1728 Nucleus::setInsertBlock(loopBlock); in LOOP() 1742 BasicBlock *loopBlock = Nucleus::createBasicBlock(); in REP() local 1753 branch(iteration[loopDepth] > 0, loopBlock, endBlock); in REP() 1754 Nucleus::setInsertBlock(loopBlock); in REP() 1765 BasicBlock *loopBlock = Nucleus::createBasicBlock(); in WHILE() local 1787 branch(notAllFalse, loopBlock, endBlock); in WHILE() 1792 Nucleus::setInsertBlock(loopBlock); in WHILE()
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/external/swiftshader/third_party/LLVM/lib/CodeGen/ |
D | Splitter.cpp | 235 MachineBasicBlock &loopBlock = **bbItr; in copyRanges() local 237 ls.lis->findEnteringRange(li, &loopBlock); in copyRanges()
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