Searched refs:loopUnrollable (Results 1 – 2 of 2) sorted by relevance
3867 LoopUnrollable loopUnrollable; in LoopInfo() local3868 bool unrollable = loopUnrollable.traverse(node, index->getId()); in LoopInfo()3920 loopUnrollable = true; in traverse()3930 return loopUnrollable; in traverse()3940 loopUnrollable = false; in visitSymbol()3947 if(!loopUnrollable) in visitBinary()3954 loopUnrollable = !(node->modifiesState() && symbol && (symbol->getId() == loopIndexId)); in visitBinary()3956 return loopUnrollable; in visitBinary()3961 if(!loopUnrollable) in visitUnary()3968 loopUnrollable = !(node->modifiesState() && symbol && (symbol->getId() == loopIndexId)); in visitUnary()[all …]
394 bool loopUnrollable; variable