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Searched refs:loop_changed (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/SPIRV-Tools/source/opt/
Dloop_unswitch_pass.cpp594 bool loop_changed = true; in ProcessFunction() local
595 while (loop_changed) { in ProcessFunction()
596 loop_changed = false; in ProcessFunction()
609 loop_changed = true; in ProcessFunction()
612 if (loop_changed) break; in ProcessFunction()
/external/deqp-deps/SPIRV-Tools/source/opt/
Dloop_unswitch_pass.cpp876 bool loop_changed = true; in ProcessFunction() local
877 while (loop_changed) { in ProcessFunction()
878 loop_changed = false; in ProcessFunction()
891 loop_changed = true; in ProcessFunction()
894 if (loop_changed) break; in ProcessFunction()