Searched refs:mDeleteStatus (Results 1 – 2 of 2) sorted by relevance
38 mDeleteStatus = false; in Shader()262 if(mRefCount == 0 && mDeleteStatus) in release()275 return mDeleteStatus; in isFlaggedForDeletion()280 mDeleteStatus = true; in flagForDeletion()
87 …bool mDeleteStatus; // Flag to indicate that the shader can be deleted when no longer in u… variable