Searched refs:mDigitDrawables (Results 1 – 1 of 1) sorted by relevance
98 private DrawableBitmap[] mDigitDrawables; field in HudSystem109 mDigitDrawables = new DrawableBitmap[10]; in HudSystem()149 for (int x = 0; x < mDigitDrawables.length; x++) { in reset()150 mDigitDrawables[x] = null; in reset()193 for (int x = 0; x < mDigitDrawables.length && x < digits.length; x++) { in setDigitDrawables()194 mDigitDrawables[x] = digits[x]; in setDigitDrawables()427 …mFPSLocation.set(params.gameWidth - 10.0f - ((count + 1) * (mDigitDrawables[0].getWidth() / 2.0f))… in update()477 if (mDigitDrawables[0].getWidth() == 0) { in drawNumber()479 for (int x = 0; x < mDigitDrawables.length; x++) { in drawNumber()480 Texture tex = mDigitDrawables[x].getTexture(); in drawNumber()[all …]