Searched refs:mMaxAnisotropy (Results 1 – 5 of 5) sorted by relevance
44 mMaxAnisotropy = 1.0f; in Sampler()56 void setMaxAnisotropy(GLfloat maxAnisotropy) { mMaxAnisotropy = maxAnisotropy; } in setMaxAnisotropy()67 GLfloat getMaxAnisotropy() const { return mMaxAnisotropy; } in getMaxAnisotropy()81 GLfloat mMaxAnisotropy; variable
130 GLfloat getMaxAnisotropy() const { return mMaxAnisotropy; } in getMaxAnisotropy()180 GLfloat mMaxAnisotropy; variable
50 mMaxAnisotropy = 1.0f; in Texture()184 if(mMaxAnisotropy != textureMaxAnisotropy) in setMaxAnisotropy()186 mMaxAnisotropy = textureMaxAnisotropy; in setMaxAnisotropy()
40 mMaxAnisotropy = 1.0f; in Texture()147 if(mMaxAnisotropy != textureMaxAnisotropy) in setMaxAnisotropy()149 mMaxAnisotropy = textureMaxAnisotropy; in setMaxAnisotropy()190 return mMaxAnisotropy; in getMaxAnisotropy()
112 GLfloat mMaxAnisotropy; variable