Searched refs:mPauseOnAttack (Results 1 – 2 of 2) sorted by relevance
35 private boolean mPauseOnAttack; field in HitReactionComponent73 mPauseOnAttack = false; in reset()104 if (mPauseOnAttack && hitType == CollisionParameters.HitType.HIT) { in hitVictim()266 mPauseOnAttack = pause; in setPauseOnAttack()
52 private boolean mPauseOnAttack; field in NPCComponent108 mPauseOnAttack = true; in reset()171 } else if (hotSpot == HotSpotSystem.HotSpotType.ATTACK && !mPauseOnAttack) { in update()236 if (mPauseOnAttack) { in executeCommand()505 mPauseOnAttack = pauseOnAttack; in setPauseOnAttack()