Searched refs:mSurface (Results 1 – 5 of 5) sorted by relevance
317 mSurface = nullptr; in Texture2D()334 if(mSurface) in ~Texture2D()336 mSurface->setBoundTexture(nullptr); in ~Texture2D()337 mSurface = nullptr; in ~Texture2D()453 mSurface = surface; in bindTexImage()454 mSurface->setBoundTexture(this); in bindTexImage()718 if(mSurface) // Bound to an EGLSurface in isShared()
169 gl::Surface *mSurface; variable
430 mSurface = nullptr; in Texture2D()440 if(mSurface) in ~Texture2D()442 mSurface->setBoundTexture(nullptr); in ~Texture2D()443 mSurface = nullptr; in ~Texture2D()564 mSurface = surface; in bindTexImage()565 mSurface->setBoundTexture(this); in bindTexImage()572 if(mSurface) in releaseTexImage()574 mSurface->setBoundTexture(nullptr); in releaseTexImage()575 mSurface = nullptr; in releaseTexImage()842 if(mSurface) // Bound to an EGLSurface in isShared()[all …]
244 gl::Surface *mSurface; variable373 gl::Surface *mSurface; variable
108 sp<Surface> mSurface; member in __anon37c5590e0111::SimplePlayer156 mSurface = mControl->getSurface(); in SimplePlayer()157 CHECK(mSurface != nullptr); in SimplePlayer()158 mSurface->connect(NATIVE_WINDOW_API_CPU, mProducerListener); in SimplePlayer()225 const sp<IGraphicBufferProducer>& igbp = mSurface->getIGraphicBufferProducer(); in play()