Searched refs:m_attachStencil (Results 1 – 1 of 1) sorted by relevance
147 , m_attachStencil (attachStencil) in DepthStencilAttachCase()150 DE_ASSERT(m_attachStencil == GL_STENCIL_ATTACHMENT || m_attachStencil == GL_NONE); in DepthStencilAttachCase()151 DE_ASSERT(m_attachDepth != GL_DEPTH_STENCIL || m_attachStencil == GL_NONE); in DepthStencilAttachCase()190 if (m_attachStencil != GL_NONE) in render()191 glFramebufferRenderbuffer(GL_FRAMEBUFFER, m_attachStencil, GL_RENDERBUFFER, depthStencilRbo); in render()234 deUint32 m_attachStencil; member in deqp::gles3::Functional::DepthStencilAttachCase