Searched refs:m_bo_a (Results 1 – 2 of 2) sorted by relevance
545 , m_bo_a(0) in BuffersTest()583 is_ok &= testBindingPoint(0, m_bo_a, "glTransformFeedbackBufferBase"); in iterate()654 gl.genBuffers(1, &m_bo_a); in prepareObjects()658 if ((0 == m_bo_a) || (0 == m_bo_b)) in prepareObjects()668 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_bo_a); in prepareObjects()725 m_gl_TransformFeedbackBufferBase(m_xfb_dsa, 0, m_bo_a); in prepareTestSetup()926 if (m_bo_a) in clean()928 gl.deleteBuffers(1, &m_bo_a); in clean()930 m_bo_a = 0; in clean()
224 glw::GLuint m_bo_a; member in gl4cts::DirectStateAccess::TransformFeedback::BuffersTest