Searched refs:m_bo_elements (Results 1 – 2 of 2) sorted by relevance
801 , m_bo_elements(0) in ElementBufferTest()1066 gl.genBuffers(1, &m_bo_elements); in PrepareVAO()1069 gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_bo_elements); in PrepareVAO()1075 gl.vertexArrayElementBuffer(m_vao, m_bo_elements); in PrepareVAO()1193 if (m_bo_elements) in Clean()1195 gl.deleteBuffers(1, &m_bo_elements); in Clean()1197 m_bo_elements = 0; in Clean()
4127 glw::GLuint m_bo_elements; member in gl4cts::DirectStateAccess::VertexArrays::ElementBufferTest