Searched refs:m_boundTarget (Results 1 – 1 of 1) sorted by relevance
1199 , m_boundTarget (boundTarget) in InvalidateFboTargetCase()1214 const bool isDiscarded = (m_boundTarget == GL_FRAMEBUFFER) || in render()1215 (m_invalidateTarget == GL_FRAMEBUFFER && m_boundTarget == GL_DRAW_FRAMEBUFFER) || in render()1216 (m_invalidateTarget == m_boundTarget); in render()1256 if (m_boundTarget != GL_FRAMEBUFFER) in render()1260 …const deUint32 dummyTarget = m_boundTarget == GL_DRAW_FRAMEBUFFER ? GL_READ_FRAMEBUFFER : GL_DRA… in render()1271 glBindFramebuffer (m_boundTarget, fbo); in render()1276 if (m_boundTarget != GL_FRAMEBUFFER) in render()1315 deUint32 m_boundTarget; member in deqp::gles3::Functional::InvalidateFboTargetCase