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Searched refs:m_compute_shader_id (Results 1 – 14 of 14) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5AtomicCountersArrayIndexing.cpp71 …: TestCaseBase(context, extParams, name, description), m_buffer_id(0), m_compute_shader_id(0), m_p… in GPUShader5AtomicCountersArrayIndexing()
93 m_compute_shader_id = gl.createShader(GL_COMPUTE_SHADER); in initTest()
96 if (!buildProgram(m_program_id, m_compute_shader_id, 1, &m_compute_shader_code)) in initTest()
188 if (m_compute_shader_id != 0) in deinit()
190 gl.deleteShader(m_compute_shader_id); in deinit()
191 m_compute_shader_id = 0; in deinit()
DesextcGPUShader5SSBOArrayIndexing.cpp85 , m_compute_shader_id(0) in GPUShader5SSBOArrayIndexing()
108 m_compute_shader_id = gl.createShader(GL_COMPUTE_SHADER); in initTest()
111 if (!buildProgram(m_program_id, m_compute_shader_id, 1, &m_compute_shader_code)) in initTest()
243 if (m_compute_shader_id != 0) in deinit()
245 gl.deleteShader(m_compute_shader_id); in deinit()
247 m_compute_shader_id = 0; in deinit()
DesextcGPUShader5ImagesArrayIndexing.cpp52 , m_compute_shader_id(0) in GPUShader5ImagesArrayIndexing()
110 m_compute_shader_id = gl.createShader(GL_COMPUTE_SHADER); in initTest()
114 if (!buildProgram(m_program_id, m_compute_shader_id, 1, &compute_shader_code_ptr)) in initTest()
277 if (m_compute_shader_id != 0) in deinit()
279 gl.deleteShader(m_compute_shader_id); in deinit()
281 m_compute_shader_id = 0; in deinit()
DesextcGPUShader5AtomicCountersArrayIndexing.hpp88 glw::GLuint m_compute_shader_id; member in glcts::GPUShader5AtomicCountersArrayIndexing
DesextcGPUShader5SSBOArrayIndexing.hpp109 glw::GLuint m_compute_shader_id; member in glcts::GPUShader5SSBOArrayIndexing
DesextcGPUShader5ImagesArrayIndexing.hpp117 glw::GLuint m_compute_shader_id; member in glcts::GPUShader5ImagesArrayIndexing
/external/deqp/external/openglcts/modules/common/
DglcViewportArrayTests.cpp283 : m_compute_shader_id(0) in program()
326 m_compute_shader_id = gl.createShader(ARB_COMPUTE_SHADER); in build()
329 compile(m_compute_shader_id, compute_shader_code); in build()
533 if (0 != m_compute_shader_id) in link()
535 gl.attachShader(m_program_object_id, m_compute_shader_id); in link()
616 if (0 != m_compute_shader_id) in remove()
618 gl.deleteShader(m_compute_shader_id); in remove()
619 m_compute_shader_id = 0; in remove()
DglcViewportArrayTests.hpp166 glw::GLuint m_compute_shader_id; member
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderSubroutineTests.cpp214 : m_compute_shader_id(0) in program()
257 m_compute_shader_id = gl.createShader(ARB_COMPUTE_SHADER); in build()
260 compile(m_compute_shader_id, compute_shader_code); in build()
523 if (0 != m_compute_shader_id) in link()
525 gl.attachShader(m_program_object_id, m_compute_shader_id); in link()
610 if (0 != m_compute_shader_id) in remove()
612 gl.deleteShader(m_compute_shader_id); in remove()
613 m_compute_shader_id = 0; in remove()
Dgl4cShadingLanguage420PackTests.cpp17967 : m_compute_shader_id(0) in program()
18038 m_compute_shader_id = gl.createShader(ARB_COMPUTE_SHADER); in build()
18041 compile(m_compute_shader_id, compute_shader); in build()
18330 if (0 != m_compute_shader_id) in link()
18332 gl.attachShader(m_program_object_id, m_compute_shader_id); in link()
18413 if (0 != m_compute_shader_id) in remove()
18415 gl.deleteShader(m_compute_shader_id); in remove()
18416 m_compute_shader_id = 0; in remove()
Dgl4cGPUShaderFP64Tests.hpp66 glw::GLuint m_compute_shader_id; member
Dgl4cGPUShaderFP64Tests.cpp58 , m_compute_shader_id(0) in programInfo()
88 if (0 != m_compute_shader_id) in ~programInfo()
90 gl.deleteShader(m_compute_shader_id); in ~programInfo()
91 m_compute_shader_id = 0; in ~programInfo()
149 m_compute_shader_id = gl.createShader(ARB_COMPUTE_SHADER); in build()
152 compile(m_compute_shader_id, compute_shader_code); in build()
273 if (0 != m_compute_shader_id) in link()
275 gl.attachShader(m_program_object_id, m_compute_shader_id); in link()
Dgl4cShaderSubroutineTests.hpp114 glw::GLuint m_compute_shader_id; member
Dgl4cShadingLanguage420PackTests.hpp304 glw::GLuint m_compute_shader_id; member