/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5AtomicCountersArrayIndexing.cpp | 71 …: TestCaseBase(context, extParams, name, description), m_buffer_id(0), m_compute_shader_id(0), m_p… in GPUShader5AtomicCountersArrayIndexing() 93 m_compute_shader_id = gl.createShader(GL_COMPUTE_SHADER); in initTest() 96 if (!buildProgram(m_program_id, m_compute_shader_id, 1, &m_compute_shader_code)) in initTest() 188 if (m_compute_shader_id != 0) in deinit() 190 gl.deleteShader(m_compute_shader_id); in deinit() 191 m_compute_shader_id = 0; in deinit()
|
D | esextcGPUShader5SSBOArrayIndexing.cpp | 85 , m_compute_shader_id(0) in GPUShader5SSBOArrayIndexing() 108 m_compute_shader_id = gl.createShader(GL_COMPUTE_SHADER); in initTest() 111 if (!buildProgram(m_program_id, m_compute_shader_id, 1, &m_compute_shader_code)) in initTest() 243 if (m_compute_shader_id != 0) in deinit() 245 gl.deleteShader(m_compute_shader_id); in deinit() 247 m_compute_shader_id = 0; in deinit()
|
D | esextcGPUShader5ImagesArrayIndexing.cpp | 52 , m_compute_shader_id(0) in GPUShader5ImagesArrayIndexing() 110 m_compute_shader_id = gl.createShader(GL_COMPUTE_SHADER); in initTest() 114 if (!buildProgram(m_program_id, m_compute_shader_id, 1, &compute_shader_code_ptr)) in initTest() 277 if (m_compute_shader_id != 0) in deinit() 279 gl.deleteShader(m_compute_shader_id); in deinit() 281 m_compute_shader_id = 0; in deinit()
|
D | esextcGPUShader5AtomicCountersArrayIndexing.hpp | 88 glw::GLuint m_compute_shader_id; member in glcts::GPUShader5AtomicCountersArrayIndexing
|
D | esextcGPUShader5SSBOArrayIndexing.hpp | 109 glw::GLuint m_compute_shader_id; member in glcts::GPUShader5SSBOArrayIndexing
|
D | esextcGPUShader5ImagesArrayIndexing.hpp | 117 glw::GLuint m_compute_shader_id; member in glcts::GPUShader5ImagesArrayIndexing
|
/external/deqp/external/openglcts/modules/common/ |
D | glcViewportArrayTests.cpp | 283 : m_compute_shader_id(0) in program() 326 m_compute_shader_id = gl.createShader(ARB_COMPUTE_SHADER); in build() 329 compile(m_compute_shader_id, compute_shader_code); in build() 533 if (0 != m_compute_shader_id) in link() 535 gl.attachShader(m_program_object_id, m_compute_shader_id); in link() 616 if (0 != m_compute_shader_id) in remove() 618 gl.deleteShader(m_compute_shader_id); in remove() 619 m_compute_shader_id = 0; in remove()
|
D | glcViewportArrayTests.hpp | 166 glw::GLuint m_compute_shader_id; member
|
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderSubroutineTests.cpp | 214 : m_compute_shader_id(0) in program() 257 m_compute_shader_id = gl.createShader(ARB_COMPUTE_SHADER); in build() 260 compile(m_compute_shader_id, compute_shader_code); in build() 523 if (0 != m_compute_shader_id) in link() 525 gl.attachShader(m_program_object_id, m_compute_shader_id); in link() 610 if (0 != m_compute_shader_id) in remove() 612 gl.deleteShader(m_compute_shader_id); in remove() 613 m_compute_shader_id = 0; in remove()
|
D | gl4cShadingLanguage420PackTests.cpp | 17967 : m_compute_shader_id(0) in program() 18038 m_compute_shader_id = gl.createShader(ARB_COMPUTE_SHADER); in build() 18041 compile(m_compute_shader_id, compute_shader); in build() 18330 if (0 != m_compute_shader_id) in link() 18332 gl.attachShader(m_program_object_id, m_compute_shader_id); in link() 18413 if (0 != m_compute_shader_id) in remove() 18415 gl.deleteShader(m_compute_shader_id); in remove() 18416 m_compute_shader_id = 0; in remove()
|
D | gl4cGPUShaderFP64Tests.hpp | 66 glw::GLuint m_compute_shader_id; member
|
D | gl4cGPUShaderFP64Tests.cpp | 58 , m_compute_shader_id(0) in programInfo() 88 if (0 != m_compute_shader_id) in ~programInfo() 90 gl.deleteShader(m_compute_shader_id); in ~programInfo() 91 m_compute_shader_id = 0; in ~programInfo() 149 m_compute_shader_id = gl.createShader(ARB_COMPUTE_SHADER); in build() 152 compile(m_compute_shader_id, compute_shader_code); in build() 273 if (0 != m_compute_shader_id) in link() 275 gl.attachShader(m_program_object_id, m_compute_shader_id); in link()
|
D | gl4cShaderSubroutineTests.hpp | 114 glw::GLuint m_compute_shader_id; member
|
D | gl4cShadingLanguage420PackTests.hpp | 304 glw::GLuint m_compute_shader_id; member
|