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Searched refs:m_element_buffer_tex (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderImageLoadStoreTests.cpp5170 GLuint m_element_buffer_tex; member in gl4cts::__anon57be67590111::AdvancedSyncVertexArray
5183 m_element_buffer_tex = 0; in Setup()
5244 glGenTextures(1, &m_element_buffer_tex); in Run()
5245 glBindTexture(GL_TEXTURE_BUFFER, m_element_buffer_tex); in Run()
5266 glBindImageTexture(2, m_element_buffer_tex, 0, GL_FALSE, 0, GL_WRITE_ONLY, GL_R32UI); in Run()
5313 glDeleteTextures(1, &m_element_buffer_tex); in Cleanup()