Searched refs:m_fbo_valid (Results 1 – 2 of 2) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp | 4779 , m_fbo_valid(0) in RenderbufferAttachmentErrorsTest() 4825 …gl.namedFramebufferRenderbuffer(m_fbo_valid, m_color_attachment_invalid, GL_RENDERBUFFER, m_rbo_va… in iterate() 4830 gl.namedFramebufferRenderbuffer(m_fbo_valid, m_attachment_invalid, GL_RENDERBUFFER, m_rbo_valid); in iterate() 4835 …gl.namedFramebufferRenderbuffer(m_fbo_valid, GL_COLOR_ATTACHMENT0, m_renderbuffer_target_invalid, … in iterate() 4840 …gl.namedFramebufferRenderbuffer(m_fbo_valid, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_rbo_invalid); in iterate() 4881 gl.genFramebuffers(1, &m_fbo_valid); in PrepareObjects() 4884 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo_valid); in PrepareObjects() 4983 if (m_fbo_valid) in Clean() 4985 gl.deleteFramebuffers(1, &m_fbo_valid); in Clean() 4986 m_fbo_valid = 0; in Clean() [all …]
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D | gl4cDirectStateAccessTests.hpp | 3056 glw::GLuint m_fbo_valid; member in gl4cts::DirectStateAccess::Framebuffers::RenderbufferAttachmentErrorsTest 3127 glw::GLuint m_fbo_valid; member in gl4cts::DirectStateAccess::Framebuffers::TextureAttachmentErrorsTest 3230 glw::GLuint m_fbo_valid; member in gl4cts::DirectStateAccess::Framebuffers::DrawReadBuffersErrorsTest 3319 glw::GLuint m_fbo_valid; member in gl4cts::DirectStateAccess::Framebuffers::InvalidateDataAndSubDataErrorsTest 3370 glw::GLuint m_fbo_valid; member in gl4cts::DirectStateAccess::Framebuffers::ClearNamedFramebufferErrorsTest 3404 glw::GLuint m_fbo_valid; member in gl4cts::DirectStateAccess::Framebuffers::CheckStatusErrorsTest 3442 glw::GLuint m_fbo_valid; member in gl4cts::DirectStateAccess::Framebuffers::GetParameterErrorsTest 3503 glw::GLuint m_fbo_valid; member in gl4cts::DirectStateAccess::Framebuffers::GetAttachmentParameterErrorsTest
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