Searched refs:m_invalid_uniform_matrix_stride (Results 1 – 2 of 2) sorted by relevance
719 static const glw::GLint m_invalid_uniform_matrix_stride; member
4631 const glw::GLint GPUShaderFP64Test3::programInfo::m_invalid_uniform_matrix_stride = -1; member in gl4cts::GPUShaderFP64Test3::programInfo4983 if (m_invalid_uniform_matrix_stride == offset) in init()