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Searched refs:m_isFilterable (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fShaderFramebufferFetchTests.cpp290 bool m_isFilterable; member in deqp::gles31::Functional::__anon72c99c7e0111::FramebufferFetchTestCase
308 , m_isFilterable (glu::isGLInternalColorFormatFilterable(m_format)) in FramebufferFetchTestCase()
412 m_gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_isFilterable ? GL_LINEAR : GL_NEAREST); in genAttachementTexture()
413 m_gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_isFilterable ? GL_LINEAR : GL_NEAREST); in genAttachementTexture()
699 m_gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_isFilterable ? GL_LINEAR : GL_NEAREST); in genAttachmentTextures()
700 m_gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_isFilterable ? GL_LINEAR : GL_NEAREST); in genAttachmentTextures()