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Searched refs:m_isLocalArray (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/egl/
DteglRobustnessTests.cpp1052 bool m_isLocalArray; member in deqp::egl::__anon80c5ce610111::ShadersOOB
1071 m_isLocalArray = (m_resourceType == RESOURCETYPE_LOCAL_ARRAY); in ShadersOOB()
1210 if (m_isLocalArray) in genNonComputeSource()
1249 if (m_isLocalArray) in genComputeSource()
1287 if (!m_isUBO && !m_isLocalArray && (m_shaderType != SHADERTYPE_COMPUTE)) in setup()
1343 if (m_isLocalArray && m_shaderType == SHADERTYPE_COMPUTE) in setup()
1352 else if (!m_isLocalArray) in setup()
1398 if (!m_isLocalArray) in teardown()