Searched refs:m_max_varying_vectors (Results 1 – 2 of 2) sorted by relevance
642 glw::GLint m_max_varying_vectors; member in gl3cts::TransformFeedback::CheckGetXFBVarying
3315 , m_max_varying_vectors(0) in CheckGetXFBVarying()3333 gl.getIntegerv(GL_MAX_VARYING_VECTORS, &m_max_varying_vectors); in fetchLimits()3380 if (number_of_attributes > glw::GLuint(m_max_varying_vectors)) in numberOfAttributes()3382 number_of_attributes = m_max_varying_vectors; in numberOfAttributes()3387 if (number_of_attributes > glw::GLuint(m_max_varying_vectors) / 4) in numberOfAttributes()3389 number_of_attributes = glw::GLuint(m_max_varying_vectors) / 4; in numberOfAttributes()