Searched refs:m_multiple (Results 1 – 2 of 2) sorted by relevance
284 ShowChars(contents, device, matrix, m_barWidth, m_multiple); in RenderDeviceResult()302 m_multiple = 1; in RenderResult()308 for (int32_t inputX = 0, outputX = leftPadding * m_multiple; in RenderResult()309 inputX < codeOldLength; ++inputX, outputX += m_multiple) { in RenderResult()316 if (outputX + m_multiple > outputWidth && outputWidth - outputX > 0) { in RenderResult()321 RenderVerticalBars(outputX, m_multiple, outputHeight); in RenderResult()
99 int32_t m_multiple; variable