Searched refs:m_po_n_face_location (Results 1 – 2 of 2) sorted by relevance
594 glw::GLint m_po_n_face_location; member in gl4cts::TextureViewTestViewSampling
4223 , m_po_n_face_location(-1) in TextureViewTestViewSampling()4537 if (m_po_n_face_location != -1) in executeTest()4539 gl.uniform1i(m_po_n_face_location, n_view_face); in executeTest()5477 m_po_n_face_location = gl.getUniformLocation(m_po_id, "n_face"); in initIterationSpecificProgramObject()