Home
last modified time | relevance | path

Searched refs:m_ppo (Results 1 – 7 of 7) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessProgramPipelinesTests.cpp491 , m_ppo(0) in FunctionalTest()
706 if (m_ppo) in preparePipeline()
712 gl.createProgramPipelines(1, &m_ppo); in preparePipeline()
715 gl.bindProgramPipeline(m_ppo); in preparePipeline()
718 gl.useProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_spo_v); in preparePipeline()
721 gl.useProgramStages(m_ppo, GL_FRAGMENT_SHADER_BIT, m_spo_f); in preparePipeline()
816 if (m_ppo) in clean()
820 gl.deleteProgramPipelines(1, &m_ppo); in clean()
822 m_ppo = 0; in clean()
Dgl4cVertexAttribBindingTests.cpp286 GLuint m_vsp, m_fsp, m_ppo, m_vao, m_vbo; member in gl4cts::__anon87d447110111::BasicUsage
291 glGenProgramPipelines(1, &m_ppo); in Setup()
301 glDeleteProgramPipelines(1, &m_ppo); in Cleanup()
322 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run()
323 glUseProgramStages(m_ppo, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run()
347 glBindProgramPipeline(m_ppo); in Run()
2955 GLuint m_vao[2], m_vbo[2], m_ebo[2], m_vsp, m_fsp, m_ppo; member in gl4cts::__anon87d447110111::AdvancedBindingUpdate
2963 glGenProgramPipelines(1, &m_ppo); in Setup()
2974 glDeleteProgramPipelines(1, &m_ppo); in Cleanup()
3000 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run()
[all …]
Dgl4cShaderAtomicCountersTests.cpp4227 GLuint m_ppo, m_vsp, m_fsp; member in gl4cts::AdvancedManyDrawCalls2
4234 glGenProgramPipelines(1, &m_ppo); in Setup()
4244 glDeleteProgramPipelines(1, &m_ppo); in Cleanup()
4272 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run()
4273 glUseProgramStages(m_ppo, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run()
4289 glBindProgramPipeline(m_ppo); in Run()
4339 GLuint m_ppo, m_csp; member in gl4cts::AdvancedUsageMultipleComputeDispatches
4345 glGenProgramPipelines(1, &m_ppo); in Setup()
4354 glDeleteProgramPipelines(1, &m_ppo); in Cleanup()
4383 glUseProgramStages(m_ppo, GL_COMPUTE_SHADER_BIT, m_csp); in Run()
[all …]
Dgl4cShaderStorageBufferObjectTests.cpp5073 GLuint m_vsp, m_ppo, m_ssbo, m_vao; member in gl4cts::__anon69e0890f0111::BasicNoBindingLayout
5078 glGenProgramPipelines(1, &m_ppo); in Setup()
5088 glDeleteProgramPipelines(1, &m_ppo); in Cleanup()
5106 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run()
5119 glBindProgramPipeline(m_ppo); in Run()
Dgl4cDirectStateAccessTests.hpp776 glw::GLuint m_ppo; member in gl4cts::DirectStateAccess::ProgramPipelines::FunctionalTest
/external/deqp/external/openglcts/modules/gles31/
Des31cVertexAttribBindingTests.cpp296 GLuint m_vsp, m_fsp, m_ppo, m_vao, m_vbo; member in glcts::__anonb57445620111::BasicUsage
303 glGenProgramPipelines(1, &m_ppo); in Setup()
307 m_ppo = 0; in Setup()
320 glDeleteProgramPipelines(1, &m_ppo); in Cleanup()
325 glDeleteProgram(m_ppo); in Cleanup()
347 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run()
348 glUseProgramStages(m_ppo, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run()
352 m_ppo = glCreateProgram(); in Run()
359 glAttachShader(m_ppo, sh); in Run()
360 glAttachShader(m_ppo, fsh); in Run()
[all …]
Des31cShaderAtomicCountersTests.cpp3433 GLuint m_ppo, m_vsp, m_fsp; member in glcts::AdvancedManyDrawCalls2
3440 glGenProgramPipelines(1, &m_ppo); in Setup()
3450 glDeleteProgramPipelines(1, &m_ppo); in Cleanup()
3481 glUseProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_vsp); in Run()
3482 glUseProgramStages(m_ppo, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run()
3498 glBindProgramPipeline(m_ppo); in Run()
3549 GLuint m_ppo, m_csp; member in glcts::AdvancedUsageMultipleComputeDispatches
3555 glGenProgramPipelines(1, &m_ppo); in Setup()
3564 glDeleteProgramPipelines(1, &m_ppo); in Cleanup()
3581 glUseProgramStages(m_ppo, GL_COMPUTE_SHADER_BIT, m_csp); in Run()
[all …]