Searched refs:m_rbo_depth_stencil_dst (Results 1 – 2 of 2) sorted by relevance
2678 , m_rbo_depth_stencil_dst(0) in BlitTest()2812 gl.genRenderbuffers(1, &m_rbo_depth_stencil_dst); in PrepareFramebuffers()2815 gl.bindRenderbuffer(GL_RENDERBUFFER, m_rbo_depth_stencil_dst); in PrepareFramebuffers()2821 …enderbuffer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_rbo_depth_stencil_dst); in PrepareFramebuffers()3133 if (m_rbo_depth_stencil_dst) in Clean()3135 gl.deleteRenderbuffers(1, &m_rbo_depth_stencil_dst); in Clean()3137 m_rbo_depth_stencil_dst = 0; in Clean()
2694 glw::GLuint m_rbo_depth_stencil_dst; member in gl4cts::DirectStateAccess::Framebuffers::BlitTest