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Searched refs:m_renderColor (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineMultisampleTests.cpp578 const tcu::Vec4 m_renderColor; member in vkt::pipeline::__anonc7ef40ef0111::SampleMaskWithDepthTestInstance
1808 , m_renderColor (tcu::Vec4(0.0f, 1.0f, 0.0f, 1.0f)) in SampleMaskWithDepthTestInstance()
1864 const Vertex4RGBA vertexInput = { tcu::Vec4(-1.0f, -1.0f, 0.0f, 1.0f), m_renderColor }; in generateVertices()
1868 const Vertex4RGBA vertexInput = { tcu::Vec4(1.0f, -1.0f, 1.0f, 1.0f), m_renderColor }; in generateVertices()
1872 const Vertex4RGBA vertexInput = { tcu::Vec4(-1.0f, 1.0f, 1.0f, 1.0f), m_renderColor }; in generateVertices()
1898 if (resultPixel != m_renderColor) in verifyImage()
1901 << " Reference: " << m_renderColor << tcu::TestLog::EndMessage; in verifyImage()
1916 for (deUint32 componentNdx = 0u; componentNdx < m_renderColor.SIZE; ++componentNdx) in verifyImage()
1918 …if (m_renderColor[componentNdx] != 0.0f && (resultPixel[componentNdx] <= m_renderColor[componentNd… in verifyImage()
1919 … || resultPixel[componentNdx] >= m_renderColor[componentNdx] * (maxCoverage + threshold))) in verifyImage()
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