Searched refs:m_renderMode (Results 1 – 3 of 3) sorted by relevance
125 deUint32 m_renderMode; member in deqp::gles31::Functional::MultisampleShaderRenderUtil::MultisampleRenderCase
84 , m_renderMode (0) in MultisampleRenderCase()507 gl.drawArrays(m_renderMode, 0, m_renderCount); in drawOneIteration()775 m_renderMode = GL_TRIANGLE_STRIP; in setupRenderData()
790 m_renderMode = GL_TRIANGLES; in setupRenderData()