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Searched refs:m_resolveBuffer (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fMultisampleShaderRenderCase.cpp74 , m_resolveBuffer (0) in MultisampleRenderCase()
163 gl.genBuffers(1, &m_resolveBuffer); in init()
164 gl.bindBuffer(GL_ARRAY_BUFFER, m_resolveBuffer); in init()
312 if (m_resolveBuffer) in deinit()
314 m_context.getRenderContext().getFunctions().deleteBuffers(1, &m_resolveBuffer); in deinit()
315 m_resolveBuffer = 0; in deinit()
578 gl.bindBuffer(GL_ARRAY_BUFFER, m_resolveBuffer); in drawOneIteration()
635 gl.bindBuffer(GL_ARRAY_BUFFER, m_resolveBuffer); in drawOneIteration()
Des31fMultisampleShaderRenderCase.hpp115 deUint32 m_resolveBuffer; member in deqp::gles31::Functional::MultisampleShaderRenderUtil::MultisampleRenderCase