Searched refs:m_shaderStageCount (Results 1 – 2 of 2) sorted by relevance
175 deUint32 m_shaderStageCount; member in vkt::pipeline::__anona4e470560111::SimpleGraphicsPipelineBuilder185 m_shaderStageCount = 0; in SimpleGraphicsPipelineBuilder()208 m_shaderModules[m_shaderStageCount] = createShaderModule(vk, vkDevice, &moduleCreateInfo); in bindShaderStage()211 …m_shaderStageInfo[m_shaderStageCount].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAG… in bindShaderStage()212 m_shaderStageInfo[m_shaderStageCount].pNext = DE_NULL; in bindShaderStage()213 m_shaderStageInfo[m_shaderStageCount].flags = 0u; in bindShaderStage()214 m_shaderStageInfo[m_shaderStageCount].stage = stage; in bindShaderStage()215 m_shaderStageInfo[m_shaderStageCount].module = *m_shaderModules[m_shaderStageCount]; in bindShaderStage()216 m_shaderStageInfo[m_shaderStageCount].pName = entryName; in bindShaderStage()217 m_shaderStageInfo[m_shaderStageCount].pSpecializationInfo = DE_NULL; in bindShaderStage()[all …]
337 deUint32 m_shaderStageCount; member in vkt::pipeline::__anon13d241360111::SimpleGraphicsPipelineBuilder351 m_shaderStageCount = 0; in SimpleGraphicsPipelineBuilder()373 m_shaderModules[m_shaderStageCount] = createShaderModule(vk, vkDevice, &moduleCreateInfo); in bindShaderStage()374 m_shaderStages[m_shaderStageCount] = stage; in bindShaderStage()376 m_shaderStageCount++; in bindShaderStage()389 for (deUint32 i = 0; i < m_shaderStageCount; i++) in buildPipeline()