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Searched refs:m_shadersExecutions (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/synchronization/
DvktSynchronizationInternallySynchronizedObjectsTests.cpp454 , m_shadersExecutions (shadersExecutions) in ThreadGroupThread()
477 const vector<deUint32>& m_shadersExecutions; member in vkt::synchronization::__anone698e8e60111::ThreadGroupThread
566 …ext, *pipeline, m_pipelineLayout, m_descriptorSetLayout, m_queues, m_shadersExecutions[shaderNdx]); in runThread()
596 …, m_pipelineLayout, m_descriptorSetLayout, m_queues, m_renderPass, m_shadersExecutions[shaderNdx]); in runThread()
613 , m_shadersExecutions (shadersExecutions) in PipelineCacheComputeTestInstance()
644 …line(m_context, *pipeline, *pipelineLayout, *descriptorSetLayout, *queues, m_shadersExecutions[0]); in iterate()
648 …ipelineCache, pipelineInfo, *pipelineLayout, *descriptorSetLayout, *queues, m_shadersExecutions))); in iterate()
665 shaderCompModules.resize(m_shadersExecutions.size()); in addShaderModules()
666 for (int shaderNdx = 0; shaderNdx < static_cast<int>(m_shadersExecutions.size()); ++shaderNdx) in addShaderModules()
686 for (int shaderNdx = 0; shaderNdx < static_cast<int>(m_shadersExecutions.size()); ++shaderNdx) in addShaderStageInfo()
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