Searched refs:m_singleLayerBind (Results 1 – 2 of 2) sorted by relevance
335 const bool m_singleLayerBind; member in vkt::image::__anon0cfb08a90111::StoreTest348 , m_singleLayerBind ((flags & FLAG_SINGLE_LAYER_BIND) != 0) in StoreTest()350 if (m_singleLayerBind) in StoreTest()372 const int dimension = (m_singleLayerBind ? m_texture.layerDimension() : m_texture.dimension()); in initPrograms()375 …const ImageType usedImageType = (m_singleLayerBind ? getImageTypeForSingleLayer(m_texture.type()) … in initPrograms()390 if (m_singleLayerBind) in initPrograms()400 … << " int gz = " << (m_singleLayerBind ? "u_layerNdx" : "int(gl_GlobalInvocationID.z)") << ";\n" in initPrograms()438 const bool m_singleLayerBind; member in vkt::image::__anon0cfb08a90111::BaseTestInstance446 , m_singleLayerBind (singleLayerBind) in BaseTestInstance()473 const tcu::IVec3 workSize = (m_singleLayerBind ? m_texture.layerSize() : m_texture.size()); in iterate()[all …]
1118 , m_singleLayerBind ((caseFlags & CASEFLAG_SINGLE_LAYER_BIND) != 0) in ImageStoreCase()1128 const bool m_singleLayerBind; member in deqp::gles31::Functional::__anon0a49b9df0111::ImageStoreCase1167 …const TextureType shaderImageType = m_singleLayerBind ? textureLayerType(m_textureType) : m_text… in iterate()1187 + (m_singleLayerBind ? "uniform int u_layerNdx;\n" : "") + in iterate()1193 … " int gz = " + (m_singleLayerBind ? "u_layerNdx" : "int(gl_GlobalInvocationID.z)") + ";\n" in iterate()1217 if (m_singleLayerBind) in iterate()1285 , m_singleLayerBind ((caseFlags & CASEFLAG_SINGLE_LAYER_BIND) != 0) in ImageLoadAndStoreCase()1295 , m_singleLayerBind ((caseFlags & CASEFLAG_SINGLE_LAYER_BIND) != 0) in ImageLoadAndStoreCase()1311 const bool m_singleLayerBind; member in deqp::gles31::Functional::__anon0a49b9df0111::ImageLoadAndStoreCase1426 …const TextureType shaderImageType = m_singleLayerBind ? textureLayerType(m_textureType) : m_tex… in iterate()[all …]