Searched refs:m_static_color_byte (Results 1 – 2 of 2) sorted by relevance
8036 m_static_color_byte[0] = 100; in TextureViewTestCoherency()8037 m_static_color_byte[1] = 0; in TextureViewTestCoherency()8038 m_static_color_byte[2] = 255; in TextureViewTestCoherency()8039 m_static_color_byte[3] = 200; in TextureViewTestCoherency()8041 m_static_color_float[0] = float(m_static_color_byte[0]) / 255.0f; in TextureViewTestCoherency()8042 m_static_color_float[1] = float(m_static_color_byte[1]) / 255.0f; in TextureViewTestCoherency()8043 m_static_color_float[2] = float(m_static_color_byte[2]) / 255.0f; in TextureViewTestCoherency()8044 m_static_color_float[3] = float(m_static_color_byte[3]) / 255.0f; in TextureViewTestCoherency()8711 memcpy(pixel_data_ptr, m_static_color_byte, sizeof(m_static_color_byte)); in getStaticColorTextureData()
841 unsigned char m_static_color_byte[4 /* rgba */]; member in gl4cts::TextureViewTestCoherency