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Searched refs:m_store_program (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderImageLoadStoreTests.cpp5083 GLuint m_store_program; member in gl4cts::__anon57be67590111::AdvancedSyncImageAccess
5091 m_store_program = 0; in Setup()
5114 m_store_program = BuildProgram(glsl_store_vs, NULL, NULL, NULL, NULL); in Run()
5132 glUseProgram(m_store_program); in Run()
5154 glDeleteProgram(m_store_program); in Cleanup()
5171 GLuint m_store_program; member in gl4cts::__anon57be67590111::AdvancedSyncVertexArray
5184 m_store_program = 0; in Setup()
5210 m_store_program = BuildProgram(glsl_store_vs, NULL, NULL, NULL, NULL); in Run()
5211 glUseProgram(m_store_program); in Run()
5212 glUniform1i(glGetUniformLocation(m_store_program, "g_position_buffer"), 0); in Run()
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Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp3856 GLuint m_store_program; member in gl4cts::es31compatibility::__anon7c8fd54f0111::AdvancedSyncImageAccess
3864 m_store_program = 0; in Setup()
3893 m_store_program = BuildProgram(glsl_store_vs, glsl_store_fs); in Run()
3909 glUseProgram(m_store_program); in Run()
3938 glDeleteProgram(m_store_program); in Cleanup()
3955 GLuint m_store_program; member in gl4cts::es31compatibility::__anon7c8fd54f0111::AdvancedSyncVertexArray
3966 m_store_program = 0; in Setup()
4004 m_store_program = BuildProgram(glsl_store_vs, glsl_store_fs); in Run()
4045 glUseProgram(m_store_program); in Run()
4046 glUniform4f(glGetUniformLocation(m_store_program, "g_color"), 0.0f, 1.0f, 0.0f, 1.0f); in Run()
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/external/deqp/external/openglcts/modules/gles31/
Des31cShaderImageLoadStoreTests.cpp3807 GLuint m_store_program; member in glcts::__anon395e2fca0111::AdvancedSyncImageAccess
3815 m_store_program = 0; in Setup()
3844 m_store_program = BuildProgram(glsl_store_vs, glsl_store_fs); in Run()
3860 glUseProgram(m_store_program); in Run()
3889 glDeleteProgram(m_store_program); in Cleanup()
3906 GLuint m_store_program; member in glcts::__anon395e2fca0111::AdvancedSyncVertexArray
3917 m_store_program = 0; in Setup()
3955 m_store_program = BuildProgram(glsl_store_vs, glsl_store_fs); in Run()
3996 glUseProgram(m_store_program); in Run()
3997 glUniform4f(glGetUniformLocation(m_store_program, "g_color"), 0.0f, 1.0f, 0.0f, 1.0f); in Run()
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