Searched refs:m_store_program (Results 1 – 3 of 3) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderImageLoadStoreTests.cpp | 5083 GLuint m_store_program; member in gl4cts::__anon57be67590111::AdvancedSyncImageAccess 5091 m_store_program = 0; in Setup() 5114 m_store_program = BuildProgram(glsl_store_vs, NULL, NULL, NULL, NULL); in Run() 5132 glUseProgram(m_store_program); in Run() 5154 glDeleteProgram(m_store_program); in Cleanup() 5171 GLuint m_store_program; member in gl4cts::__anon57be67590111::AdvancedSyncVertexArray 5184 m_store_program = 0; in Setup() 5210 m_store_program = BuildProgram(glsl_store_vs, NULL, NULL, NULL, NULL); in Run() 5211 glUseProgram(m_store_program); in Run() 5212 glUniform1i(glGetUniformLocation(m_store_program, "g_position_buffer"), 0); in Run() [all …]
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D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 3856 GLuint m_store_program; member in gl4cts::es31compatibility::__anon7c8fd54f0111::AdvancedSyncImageAccess 3864 m_store_program = 0; in Setup() 3893 m_store_program = BuildProgram(glsl_store_vs, glsl_store_fs); in Run() 3909 glUseProgram(m_store_program); in Run() 3938 glDeleteProgram(m_store_program); in Cleanup() 3955 GLuint m_store_program; member in gl4cts::es31compatibility::__anon7c8fd54f0111::AdvancedSyncVertexArray 3966 m_store_program = 0; in Setup() 4004 m_store_program = BuildProgram(glsl_store_vs, glsl_store_fs); in Run() 4045 glUseProgram(m_store_program); in Run() 4046 glUniform4f(glGetUniformLocation(m_store_program, "g_color"), 0.0f, 1.0f, 0.0f, 1.0f); in Run() [all …]
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cShaderImageLoadStoreTests.cpp | 3807 GLuint m_store_program; member in glcts::__anon395e2fca0111::AdvancedSyncImageAccess 3815 m_store_program = 0; in Setup() 3844 m_store_program = BuildProgram(glsl_store_vs, glsl_store_fs); in Run() 3860 glUseProgram(m_store_program); in Run() 3889 glDeleteProgram(m_store_program); in Cleanup() 3906 GLuint m_store_program; member in glcts::__anon395e2fca0111::AdvancedSyncVertexArray 3917 m_store_program = 0; in Setup() 3955 m_store_program = BuildProgram(glsl_store_vs, glsl_store_fs); in Run() 3996 glUseProgram(m_store_program); in Run() 3997 glUniform4f(glGetUniformLocation(m_store_program, "g_color"), 0.0f, 1.0f, 0.0f, 1.0f); in Run() [all …]
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